Originally posted to Google+ in December 2014: I just wrapped up a Front now that my first game of Dungeon World has been played.Last we left our protagonists, they were fleeing into the Spirit Wood on druid-elkback to escape the Kobold/Lizard-folk legion that had taken Fort Ironwood on the Orc/Halfling border.FrontThe Scouring of the Spirit … Continue reading Redux: Scouring of the Spirit Wood, Front & Custom Moves
Month: March 2019
Redux: Fliers in Dis
Originally posted to Google+ in August 2014: Having seen Guardians of the Galaxy, I am deeply interested in a game about Dissian Freebooters in a setting where not all of Dis' boroughs are interconnected and sometimes you have to hop a space ship to get there.My feelings on space ships are basically: they're cool enough … Continue reading Redux: Fliers in Dis
Courtly Politics, Custom Moves
These are court politics move that follow the idea that court politics are petty and mostly involve being petty. One for each mental stat, and one that let's the wealthy succeed where the poor would have to work hard. Untested, but could work. When you become part of a court's web of lies and maneuverings, … Continue reading Courtly Politics, Custom Moves
Redux: When you Wild Cast, Custom Move
Originally posted to Google+ in July of 2016: Our Wizard is bound by tendrils of magic, and wanted to know the odds that he could get off a magic missile in the enemy's face. I said "unlikely," citing how the Wizard had made a big deal out of the delicate and sweeping hand and arm … Continue reading Redux: When you Wild Cast, Custom Move
Redux: The Diadem of Clear-mindedness
Originally posted to Google+ in June 2016: Diadem of Clear-MindednessA shining band of silver whorls, studded with commonplace jewels. In the center of this band is a single, polished purple stone; gaps along the length of the diadem suggest additional stones were once affixed.The Diadem of Clear-Mindedness clears away your errant thoughts and steadies the … Continue reading Redux: The Diadem of Clear-mindedness
Redux: The Ballad of Six-Sword Xiang
This was recorded in July of 2016. Part 2 exists somewhere, and maybe I'll share it sometime. https://www.youtube.com/playlist?list=PL32_TD7bXzPzbcNu29RyUlbaAoC-yW4Co
Redux: Bedouin Lifepaths for Burning Wheel
Originally workshopped on Google+ in November 2016, inspired by reading No god but God: I'm looking for something to represent nomadic Bedouin clans where everybody would know how to Ride or handle horses and camels and otherwise work lots of pastoral/bodyguarding/mercenary/escort jobs, wherein "wealth" (resources, goods, etc) would be handled communally, and the closest thing … Continue reading Redux: Bedouin Lifepaths for Burning Wheel
Redux: RPG a Day 2017 – Day 11 thru 14
Originally posted on Google+ in August of 2017: #RPGaDay2017 I'm behind! So I'm just gonna knock out several as best I can. 11. Which dead game would you like to see reborn?Apotheosis Drive X. This one's easy for me. I was so hyped up for this game, using Fate Core, that was all about Gundam-style … Continue reading Redux: RPG a Day 2017 – Day 11 thru 14
Redux: Rivertowne Code, Primetime Adventures
Originally posted to Google+ in February 2015: The Rivertowne Code: Supernatural peacekeepers conceal their community of displaced spirits, gods, and folk-figures from the modern world's scrutiny by enforcing The Code -- a centuries old covenant for maintaining peace, resolving disputes, and preventing harm -- amongst their neighbors in the low-profile ward of Rivertown. Their mission … Continue reading Redux: Rivertowne Code, Primetime Adventures
Redux: Inherit the Earth
Originally posted to Google+ in December 2016: Inspirations: Nier Automata, Wall-E, 9, Battlestar Galactica's Final Five, Blade Runner's replicants, the Omnic Crisis of Overwatch, the survivor's guilt of the FreakAngels webcomicI'm jamming real hard right now on the idea of an Apocalypse World where rogue AIs have wiped out the majority of humanity, and our … Continue reading Redux: Inherit the Earth