Some idle, unfinished thoughts circa 2014, care of Google+: The Smile is the Gate to the Dungeon of the HeartBehind anyone's smile waits all that they believe and have to say. The smile can be drawn shut, driving family and suitor away -- or opened to invite you in with sincerity or as a trap, … Continue reading Redux: Romantic Dungeon World
Tag: Dungeon World
d20 Modern World Playbook
Circa 2014, over on Google+, I tinkered around with a modern adventure rendition of Dungeon World -- something suitable for adapting d20 Modern over to the Power by the Apocalypse ruleset. The first thing I did was kick around a hypothetical playbook... the Strong HeroName: A down-to-earth name, a short nickname, a fighter’s title, a … Continue reading d20 Modern World Playbook
Redux: Quentin’s Bloody Scabbard
Originally posted to Google+ in December 2013: Quentin's Bloody Scabbard(minor magical item, weight 0)Generations ago, there lived a renowned bard. His stories were irreverent, even crude, and well-known for their graphic content. This adventuresome bard lived a life of over-the-top violence until his dying day, and in that time nothing -- no armor, no magic … Continue reading Redux: Quentin’s Bloody Scabbard
Redux: The Lever, a Compendium Class
Originally posted to Google+ in February 2014: The LeverA compendium classWhen you successfully make off with a load of purloined coins, the next time you level up you may take this move:MastermindWhen you spend time in preparation for an important heist (your call), tell the GM what you're trying to do and roll+INT. On a … Continue reading Redux: The Lever, a Compendium Class
Redux: Scouring of the Spirit Wood, Front & Custom Moves
Originally posted to Google+ in December 2014: I just wrapped up a Front now that my first game of Dungeon World has been played.Last we left our protagonists, they were fleeing into the Spirit Wood on druid-elkback to escape the Kobold/Lizard-folk legion that had taken Fort Ironwood on the Orc/Halfling border.FrontThe Scouring of the Spirit … Continue reading Redux: Scouring of the Spirit Wood, Front & Custom Moves
Redux: Fliers in Dis
Originally posted to Google+ in August 2014: Having seen Guardians of the Galaxy, I am deeply interested in a game about Dissian Freebooters in a setting where not all of Dis' boroughs are interconnected and sometimes you have to hop a space ship to get there.My feelings on space ships are basically: they're cool enough … Continue reading Redux: Fliers in Dis
Courtly Politics, Custom Moves
These are court politics move that follow the idea that court politics are petty and mostly involve being petty. One for each mental stat, and one that let's the wealthy succeed where the poor would have to work hard. Untested, but could work. When you become part of a court's web of lies and maneuverings, … Continue reading Courtly Politics, Custom Moves
Redux: When you Wild Cast, Custom Move
Originally posted to Google+ in July of 2016: Our Wizard is bound by tendrils of magic, and wanted to know the odds that he could get off a magic missile in the enemy's face. I said "unlikely," citing how the Wizard had made a big deal out of the delicate and sweeping hand and arm … Continue reading Redux: When you Wild Cast, Custom Move
Redux: The Diadem of Clear-mindedness
Originally posted to Google+ in June 2016: Diadem of Clear-MindednessA shining band of silver whorls, studded with commonplace jewels. In the center of this band is a single, polished purple stone; gaps along the length of the diadem suggest additional stones were once affixed.The Diadem of Clear-Mindedness clears away your errant thoughts and steadies the … Continue reading Redux: The Diadem of Clear-mindedness
Redux: Fronts in Dungeon World
Originally posted to Google+ in May 2015: I typed up a whole thing about Fronts and such in Dungeon World for a topic that, turns out, didn't really need it... but I already wrote it all, so I guess I'll just post it as its own thing. I wound up using the Cloud City of … Continue reading Redux: Fronts in Dungeon World